Last night a raccoon stole through a dog door into our garage, negotiated a second dog door into the mudroom and helped themselves to an all you can eat buffet at the dog’s bowl. Only once they attempted to get into the dog food storage bin did they alert us to our presence. At 4 AM I was standing in the garage groggily thinking about how to keep the raccoon out. The raccoon had hacked our dog door system.
My experience last night made me think of the book Trust Agents: Using the Web to Build Influence, Improve Reputation, and Earn Trust by Chris Brogan and Julien Smith. One notion that has stayed with me is an article they cite from BoinBoing.net authored by Douglas Rushkoff describing “what he calls the three methods which kids relate to games: playing, cheating, and programming. He then goes on to ascribe these methods to the way that humans generally interact with culture, as well.”
I find the concept of programming (later referred to as hacking) a game to be an interesting game-changer. Kids reinvent the rules of a game so as to create a new paradigm and then share the amended game with the broader community.
All this makes me wonder about the numerous opportunities that require a little programming or hacking. I have seen volunteers turn envelope stuffing assignments into editorial letter-writing roles. I have seen dissatisfied donors step-forward to Chair fundraising events because they were excited to take a gala to a new level and wash away their poor experience. You have probably seen employees who clearly love their job more than anyone else in the sector. I would argue many of them are playing a different game than the rest of their colleagues. I think of a skycap who treated my bag like royalty, a waitress that remembered every person’s name, and a realtor who though of himself as a theme park tour guide.
Hacking is happening everyday. People are taking opportunities and turning them into something more powerful. The New York Times had a perfect real world business model of this today.